Menu

Setup

Menu Map

In Unreal, select the map ‘Map_Menu’ as the game default map in ‘Edit→Project→Settings→Maps&Modes’ or add it to your existing map by adding ‘Create Widget→add to viewport’ to your BeginPlay event.

Close ingame menu

To close the ingame menu, adjust the key in WBP_InGameMenu under OnKeyDown at which it should close.

 

Function

Buttons

There are two buttons: the MainButton and the SecondButton. You can easily insert both into a widget and select the text and sound that the button should make. Furthermore, you can also choose whether the text in the button should be in upper, lower or normal case.

Question widget

Add the Question widget to give the player the decision whether to end the game or not, for example.

Simply drag the ‘SetQuestion’ function from the widget and set it, you can also set a timer.

To stop the timer you just have to use the function ‘StopTimer’.

FPS Counter

Add an FPS display with the FPS widget.

Steam friends list

As soon as you have inserted the widget WBP_Friendlist, you can use the custom event ShowFriends.

 

 

Checkbox
Key selection
Slider
Switch
Credits / Maps / Socials / Updates

 

With a Datatable you can easily add your social media channels and do the same with maps, credits and updates.

Of course, you have to maintain the whole thing yourself and it is not imported by Steam.

Example

Inverted and sensitivity

DONE

If you have any problems, you are welcome to contact us in the Discord or by e-mail.

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